Season standings only shows the drivers in the current season.Players only get speed points for laps completed.Speed points count up faster when earning a large number of points.The correct pit animation is displayed, taking into account how much fuel was remaining in the car.Superspeedway engine/car tuning (improved the RPM engine curve at superspeedways).Corrected scaling of damage (improved engine damage).Added 2016 NASCAR Next drivers (only playable in Quick Race mode).Fixed issues with Chase standings not being displayed correctly, or crashing the game.Added a screen adjustment feature in Options->Visuals.
Movie volume is now connected to SFX volume slider.Users using simulation physics can create simulation only lobbies with custom setups in Hosted Lobbies.Cars ghost out and are not collidable and then are kicked mid race when driving backwards in Hosted Lobbies.Cars ghost out and are not collidable when driving backwards in Normal Lobbies.
NASCAR Heat Evolution build 1384762 update notes: Recent roadmap reveals, additional DLC launches and an admission from DMR Executive Producer Sean Wilson that Heat Evolution will form the basis for future franchise releases, it does appear that the appetite exists to develop a more polished product before sun-setting the current release in anticipation of 2017's updated game. However despite initial concerns with the title, DMR and Monster have been working hard to update the game and answer many of the concerns from fans disappointed with the initial offering from the studio. With Monster Games now back behind the scenes, Evolution has proven to be a somewhat disappointing return to the NASCAR franchise. With a high degree of anticipation prior to the game release back in early September, NASCAR Heat Evolution has so far failed to woo players to the degree perhaps expected by the studio. High on the list of highlights for the new build is the inclusion of online ghost cars for wreckers, fixes for a points bug and improved engine sounds. NASCAR Heat Evolution on PC has received a new update, featuring lots of fixes and enhancements to the game. Honestly, I'm glad you are enjoying the game and you are perfectly within your rights to have a positive opinion on it and express it here, but I feel like DMR/Monster is taking advantage of your love of racing/NASCAR to make some cash. Finally, the devs have had the nerve to already start pimping a sequel (which will presumably be again sold at full price to people hoping THIS will be the game they were originally promised). In the meantime, the developers have found a way to leverage NASCAR's propensity for livery changes into a nice little cash stream for themselves (bilking die-hard NASCAR fans - the ones willing to look past the bugs - out of their hard earned cash). They released a product that was buggy to such extremes that one would have a hard time not labeling it unfinished (yet, it was sold to consumers at full price). Michael, I'm sorry in advance, as I really don't mean to pick on you and I don't want you to take this personally, but here is my impression as a relatively disinterested observer to how this game has gone down: